A1001 pfp

A1001

@a1001

261 Following
156 Followers


Noah Bragg πŸ”₯ pfp
Noah Bragg πŸ”₯
@nbragg
Launched new battle mechanics for Stoke Fire. Explained some of the strategy and how it works in this video. πŸ‘‡ https://www.youtube.com/watch?v=ri5wLAq7Utw
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Noah Bragg πŸ”₯ pfp
Noah Bragg πŸ”₯
@nbragg
Added ui that’s shows where your raiding villagers are and how long you have till they come back from the raid! You can also see how many villagers are defending a village on the neighbors tab.
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Noah Bragg πŸ”₯ pfp
Noah Bragg πŸ”₯
@nbragg
I made a bug that calculated rewards incorrectly for some villages. It calculated that they should get more rewards then they really should have. I have since fixed this and made sure that it is good over this last week. But to make sure that everyone gets the rewards they were expecting, I’ve added 2.7 ETH from my own funds to the /stokefire smart contract so that everyone can redeem the amount they are expecting. You can see the tx here: https://basescan.org/tx/0xef6519940f798948fa669c0d540764a52ac0ff2da7b61e58afde654c80cce83d More specifically the bug was around some villages that had been minted and created before we migrated the rewards system about 2.5 weeks ago. Some of those that redeemed got more then they should have. 2.7 ETH was the difference. Thanks for understanding. Keep stoking the fire! πŸ”₯
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Noah Bragg πŸ”₯ pfp
Noah Bragg πŸ”₯
@nbragg
Did not know all these people were following me on /interface! Now you can see why you shouldn't copy my trades. πŸ˜…
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Noah Bragg πŸ”₯ pfp
Noah Bragg πŸ”₯
@nbragg
some of you may be seeing this. Seems like a @privy issue. chatting with them.
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Noah Bragg πŸ”₯ pfp
Noah Bragg πŸ”₯
@nbragg
Made some bug fixes. - You can update defense to 0 villagers for both resources - Showed how many villagers are defending on the raiding modal - Fixed slider to be more performant for android - update defense easier to click
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Noah Bragg πŸ”₯ pfp
Noah Bragg πŸ”₯
@nbragg
That's a lot of villagers. I'm scared.
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Noah Bragg πŸ”₯ pfp
Noah Bragg πŸ”₯
@nbragg
We've reached over 50,000 txs in /stokefire on @base! txs like: chop wood gather food raid village build hut speed up chop stoke fire It can all be done on the blockchain!πŸ”₯
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Noah Bragg πŸ”₯ pfp
Noah Bragg πŸ”₯
@nbragg
Haven't seen a more bullish @dwr.eth!
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Noah Bragg πŸ”₯ pfp
Noah Bragg πŸ”₯
@nbragg
I got a new home for my fire.
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Noah Bragg πŸ”₯ pfp
Noah Bragg πŸ”₯
@nbragg
It's going to be an exciting end to the year.
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A1001 pfp
A1001
@a1001
Gm
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A1001 pfp
A1001
@a1001
@nbragg check DM, please
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Noah Bragg πŸ”₯ pfp
Noah Bragg πŸ”₯
@nbragg
You're going to want to start raiding! βš”οΈ Made some battle changes. Before: - You had an equal chance of stealing resources wether on offense or defense - resources won = rand(0.15 - 0.25) * opponents score Now: - Raiders have potential to win more resources - As raider: resources won = rand(0.2 - 0.3) * opponents score - As defender: resources won = rand(0.1 - 0.15) * opponents score - For lower score villages the minimum amount resources raided is 2 and on defense is 1. Added this info in the docs as well! https://stokefire.xyz/docs/battles
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Noah Bragg πŸ”₯ pfp
Noah Bragg πŸ”₯
@nbragg
Anyone here able to connect me with https://basement.fun? Would be great to have /stokefire listed as a @base game there.
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Noah Bragg πŸ”₯ pfp
Noah Bragg πŸ”₯
@nbragg
What would you prefer me to focus on next with /stokefire? 1. Building next version of battles, adding more strategy. 2. Open up access to more players via invite/referral system.
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Noah Bragg πŸ”₯ pfp
Noah Bragg πŸ”₯
@nbragg
Did you notice this little new resource animation?
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Noah Bragg πŸ”₯ pfp
Noah Bragg πŸ”₯
@nbragg
/stokefire got through the Google play testing phase and is now live on the public store! https://play.google.com/store/apps/details?id=com.noahbragg.stokefire
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Noah Bragg πŸ”₯ pfp
Noah Bragg πŸ”₯
@nbragg
Pretty close vote! The other app and farcaster disagreed. But I decided to ultimately go with more strategy first and working on that now!
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Alex πŸ΄β€β˜ οΈπŸΊ pfp
Alex πŸ΄β€β˜ οΈπŸΊ
@fritzorama.eth
Is there anything else that affects reward distribution other than trophy's? As I see some seem to accumulate rewrads at a much higher rate.
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