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Renzo
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Addressing Step 1.3 progression plan with additional insight The 60k needed for the playable beta and what the beta will look like It will start off as 1v1 PvP experience which is set in the jungle of 4,000 b.c. Players will be equipped with a bow and spear. The sounds of nature/ambience will be heavily focused on, along with the movement sounds when walking, running and crouching. Also, battle aesthetic / combat mechanics/ animations is very important. The focus is realism and immersion, to tell a story of our ancient hunter gatherer warriors and the trials they faced in moments of warfare and survival. Once the beta stage is playable, feedback will be gathered on all aspects of the game. Once the adjustments are made, 2v2, and 4v4 will be ideally added on release, or shortly after release as the first major update. Once 4v4 is solidified, the next milestone will begin, which I’m super excited to expand further on and will be addressed later.
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Renzo
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Along with the added player counts, there will also be new weapons on the first major update (1 or 2), and ideally a weather patch as well which would include rain and fog which would occur randomly before a match starts. A feature that I am excited about is the addition of a predator. For example, within 7 minutes of a match, if both players are still alive in game, a large crocodile or a black panther, jaguar, large anaconda, etc will spawn randomly on the outskirts of the map. It will have a detection radius of X feet. When in the detection zone the predator will attack either player. This will cause an interesting dynamic in my opinion. The question is if the predator will be a random event like 1 in every 10 matches, or recurring for every match
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