Ethan 🎩 pfp
Ethan 🎩
@metatutor
Unreal Engine (UE) comes with an integrated method that allows people to work together on their projects using version control software called Perforce. Source Control allows users on your team to share assets and code with one another, as well as providing a backup and history of changes so any files can be rolled back to an earlier version if something went wrong with the file. When working on a file the Editor will lock that file (this is known as Checking Out in Perforce nomenclature) so that other users cannot concurrently edit it. When the user is done with editing the file(s) they have locked, they check in, or commit those files, uploading the changes to the server and releasing the lock on the file. Learn more about Perforce from the recent talk at Unreal Fest. https://youtu.be/_cVYfufgziM?si=GUtiPvy5M5U1TDXR
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0xZara.eth🎩 pfp
0xZara.eth🎩
@0xzara.eth
Perforce is a lifesaver on the group project! 17000 $DEGEN
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