Ethan 🎩
@metatutor
Motion Design has its own unique integration of the established Niagara particle system that can benefit you by quickly creating lively motion graphics by way of creating "clones” or multiple instances of existing geometry. Unreal Engine offers a solution that enables you to do that in a performant way that also provides the means to influence a variety of those actors properties either as a group or on a granular level. Enable the ClonerEffector plugin, or enable the Motion Design mode and dive into the magic. https://youtu.be/5P-sO_2aiwU?si=naLhVTnh7ERP4yKJ
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0xZara.eth🎩
@0xzara.eth
Loving the cloners and effectors! My fav is using meshes to populate the cloners. So fun!!!🤩 15000 $DEGEN
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3dit
@3dit
You've tipped 15000 DEGEN and have 12387 DEGEN remaining.
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$DEGEN Tip Bot
@degentipbot.eth
✅ 15 000 tipped ∙ 12 387 remaining 15 000 / 27 387 (55%) 🟩🟩🟩🟩🟩⬜⬜⬜⬜⬜
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