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yusukerino
@yuusukerino
I was finally able to reach the level cap of 250.  Although it was a difficult journey, it was also a very enjoyable one as I was able to interact with casters that I don't normally get to interact with.  The following is feedback from me, Penguin, who plays and loves this battle more than anyone else. ① Caster's strength and experience points This is based on a suggestion from the Penguin Brother @sleepypenguin.eth Now, the caster's strength and experience points are random, but We think it would be interesting if the strength and weakness were determined by the caster. For example, We can't defeat @ace unless our level is over 500😉 ② Luck factor in gaining experience points Raising the level that everyone stumbles upon. I think it would be interesting if a caster with high experience points appeared every day, like in a certain RPG. This may help attract attention to those who are good cast members even if they don't have a badge. Continued ③~⑤ in reply
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yusukerino
@yuusukerino
③Team play If you're immersed in warp casting, I'm sure you'll find a caster you're good friends with. By joining forces with casters and being able to take on even stronger enemies, I believe that a sense of camaraderie and rivalry will naturally develop, which can be an element of excitement. ④Billing elements If you can use $PERL to purchase weapons and armor to develop your own character, I think it will be more fun to develop your character.
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