Content
@
0 reply
0 recast
0 reaction
YuriNondual(Mental Health Break)
@yurinondual.eth
Is there a name for games that are not fully onchain (like MUD based games), but almost fully onchain games. All the important game state is stored onchain, but not things like MUD folks do where every xy change in movement is recorded. And also it's not fully permitionless. i.e. the session validation happens using a signature signed by a private key that belongs to us. So if we go down or get ran by a bus, game won't simply continue to live forever, however someone can build on top of it. I guess I can almost call our game fully onchain, but don't want to make such a clame if there's an official definition of what is required to be called a fully onchain game
7 replies
1 recast
3 reactions
YuriNondual(Mental Health Break)
@yurinondual.eth
Claim* not clame 🙈
0 reply
0 recast
0 reaction