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Series of memories about the game 13. Metroid is an action-adventure game developed and published by Nintendo. Released in 1986 for the Nintendo Entertainment System (NES), it is the first game in the Metroid series and introduced players to the character of Samus Aran, a bounty hunter on a mission to stop space pirates and the parasitic organisms known as Metroids.
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Story The game is set in the science fiction universe of the Galactic Federation. Samus Aran is sent to the planet Zebes to retrieve Metroid organisms stolen by space pirates. The pirates, led by the Mother Brain, plan to use the Metroids as biological weapons to conquer the galaxy. Samus must navigate the labyrinthine planet, defeat the space pirates, and destroy the Mother Brain to save the galaxy.
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Gameplay Metroid combines platforming, exploration, and combat. Players control Samus in a non-linear world, exploring various areas, collecting power-ups, and fighting enemies. The game is notable for its open-ended exploration and the need for backtracking once new abilities are obtained. Key gameplay elements include: • Exploration: Players must navigate a large, interconnected world with various environments, finding hidden paths and secrets. • Power-Ups: As Samus explores, she finds upgrades like the Morph Ball, which allows her to roll into small spaces, and the Ice Beam, which freezes enemies. • Combat: Players use an array of weapons and abilities to defeat enemies and bosses. • Backtracking: Acquired abilities often allow access to previously unreachable areas, encouraging players to revisit and fully explore the game world.
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