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new farcaster frame spec proposal "fc:frame:input:button" "fc:frame:input:button:(icon | text)" what - adds a button with desired icon or text for input current problems - 4 buttons are too limited already but also have to be used for validation, navigation, etc. solution πŸ‘†πŸ» @horsefacts.eth @dwr.eth @v
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with the update, i would be able to remove the navigation buttons from my frame. this issue is not just for me, but all frame devs observe @nikolaiii's frame for example - buttons have to be multi functional depending on input which is both confusing for users and devs https://altumbase.com/ham/8152/Ib8SDSvR6x
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i feel like having a designated input for input text could be super powerful imo can be used for - navigation - input validation - input dependent functions thoughts frame builders? @nonlinear.eth @dalechyn.eth @nikolaiii @downshift.eth @edit @matthewfox @codincowboy @apex777.eth
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for example @nikolaiii 's search input could have a search icon at the end https://warpcast.com/undefined/0x1b324011
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@horsefacts.eth
Nav buttons are a pretty common pattern, maybe they should get their own chrome too.
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could you elaborate what you mean by "own chrome"? i think using 2/4 buttons for navigation hurts the end user imo - especially for complex frames like moneygun with more than 3 pages to deliver
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@horsefacts.eth
Dedicated buttons, like you might see on a carousel component.
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