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tomu
@tomu
apps that want to monetize early on need to have a freemium model try it out, and pay if it solves a problem for you e.g. i happily pay monthly for openai, duolingo, and edreams. why? because i use them often, and they solve a problem for me. when that happens, i don’t care about the pricing same can happen in crypto. if it makes your life easier or helps you earn smth in return, payment shouldn’t be a problem. study /supercast on pricing i agree there need to be a fix in our industry if we want to onboard new users. pricing needs to be displayed in stables and let users pay for it with a credit card
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jtgi
@jtgi
Depends :) Free tiers can be expensive in aggregate and often bring fraud and abuse. They have a support burden even if not officially offered. It’s work to slice your app up into upsells and some folks never convert anyway.
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tomu
@tomu
wouldn’t that translate to the app not being good enough for you? i agree with that, and if we check the stats, i’m sure many people stop using these apps because they have to pay. however, the ones that do convert become loyal users maybe that’s a strategy someone wants to risk on
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jtgi
@jtgi
personally i sometimes stay on a free tier because its "good enough" or it becomes its own game. as a builder its hard to find the sweet spot; some products aren't easy to slice up or dont have enough value to both give something free & charge. i'd a/b test at scale: the ideal free tier increases funnel, lets you slow sell and doesn't eat too much margin.
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tomu
@tomu
i like the a/b test at scale approach also if the premium model only removes the ads, it’s not a conversion for me must add some premium features
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