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Benjamin Jordan
@thegoldenmule
We've been in the web game scene since the days before Flash! 🕹️ And one thing is clear: users hate loading bars. 🚫⏳ That's why Hangman Clash is powered by the lightning-fast, native JS WebGL engine, PixiJS. Our load times? Up to 100x faster than an empty Unity project. ⚡
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