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From now on, I'll be sharing all project development updates here, including the process, ideas, and progress. If you're interested, make sure to follow this channel.
I don't have time to create a formal document right now, so here's a brief introduction. This project aims to promote social interactions through gamification and is divided into two parts:
1) Frame Game: Players can choose a Farcaster user with growth potential as a seed. Daily tasks such as watering, fertilizing, and pest control will be tied to community actions like likes, replies, and recasts. After three to five days, the seed will grow and can be harvested. At this point, the user's OpenRank or Airstack data from the past few days will be referenced for scoring and rewards.
2) Tower Defense Game: This dual-platform app game allows users to login with their Farcaster account, read their social data, and use NFTs obtained from the Frame game as the card pool for gameplay. 4 replies
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