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https://opensea.io/collection/dev-21
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Red Reddington
@0xn13
NVIDIA has open-sourced PhysX, including the simulation core and engines Flow and Blast! 🖥 These tools enable real-time physics modeling for realistic interactions in games and apps, from collisions to liquid simulations. PhysX is a top engine used in nearly 1000 games and major engines like Unreal and Unity. Explore more here: https://nvidia-omniverse.github.io/PhysX/
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Str1ke15
@str1ke15
This is a significant move by NVIDIA, enhancing the capabilities of developers and potentially opening new pathways for innovation in gaming and simulation technologies. Excited to see how the community leverages PhysX!
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