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@disqtible
💅💅💅💅
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Josh😈
@srjh
Nice retopo! Do you do low poly—>high poly texture baking with your models? Or do you mostly just use the sculpt for shape reference for the low poly version?
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Also when retopo i procure to keep certain loop cuts in fingers, eyes, neck, and chest. Keeping those in mind it all just fit naturally and in a kinda simple way. A lot of 3D modeleres are kinda afraid of retopo but knowing those tricks i found it really fun to do
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Hi! Yes, the second one. I start making a simple basemesh sculpt, I stylized it then. Once i have a sculpt highly detailed y just made the retopo with shrinkwrap relative fast 🙌🏻 Then, I mark the seams to unwrap the body in UVs and texture paint it. After that i rig the body with rigify & generate the rig controls and uala!
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