Spheron Network pfp
Spheron Network
@spheron
Big Product Update from @spheron Team! Our devs have been hard at work, dedicated to delivering some game-changing updates! Here’s a complete rundown of what’s new, improved, and downright exciting. Read the thread below👇
1 reply
1 recast
1 reaction

Spheron Network pfp
Spheron Network
@spheron
This update focuses on improvements to Fizz and Slark nodes, the Base Sepolia migration, the launch of the Models Marketplace, and core fixes! FIZZ NODE LEVELED UP ------------------------------ ➤ All nodes must now provide valid CUDA/Nvidia Driver version details before connecting. ➤ GPU checks are automatically skipped for CPU-only nodes. ➤ Improved logging for GPU-based Fizz nodes for better issue tracking and debugging. ➤ Fixed bugs related to NVIDIA stats retrieval and VRAM parsing. ➤ Resolved startup log issues, especially for large logs and loading bars. ➤ Implemented automatic restarts on failure with graceful exits (exit code 0). ➤ Fixed crashes caused by incorrect memory/storage unit configurations. ➤ Added fallback checks for CPU units from the Fizz spec. ➤ Introduced smoke tests for CPU nodes (previously available only for GPU nodes). ➤ Added regular bandwidth checks every 30 minutes. Nodes must maintain an average 3-hour threshold of 50Mbps to stay active.
1 reply
0 recast
0 reaction

Spheron Network pfp
Spheron Network
@spheron
SLARK NODE GOES BEAST MODE ------------------------------------- 8k+ Sybil Node Removal: ➤ Implemented strict checks to identify and remove Sybil Fizz nodes that fake their resources. ➤ Over 8,000 flagged nodes will have their points fully slashed. Node Status Updates: ➤ Added new statuses: Flagged and Paused for nodes failing resource, version, and uptime checks. Challenger API Optimization: ➤ Improved the process for selecting reasons when slashing nodes. Resource Metrics: ➤ Now calculating and displaying average resource usage for each era.
1 reply
0 recast
0 reaction