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ruz.eth 🍄
@ruz.eth
Testing Windows 11 23H2 Performance With Star Citizen For those of you unaware, the new 23H2 patch that came out for Windows 11 contains an update for the CPU scheduler that gives rather large performance gains for Ryzen CPUs. Specifically 5000-9000 era CPUs, and particularly the X3D ones. But I've seen reports that even Zen2 CPUs are getting boosts in some games. So I wanted to test what the effect would be in my favorite game, /starcitizen, and did some light benchmarking before and after installing the 23H2 patch. My system: - 5800X3D, air cooled, stock - 32GB DDR4 3600 CL18 - Radeon 7900GRE on 24.7.1 drivers - NVME drive The specs I tested at: - 1280x720 (to take weight off GPU) and 2560x1440 - Vulkan renderer, Upscaling OFF (I play with this on, and it gives me close to the 720p performance, but left off for testing) - All graphics options at highest settings
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ruz.eth 🍄
@ruz.eth
I tested three areas around Orison. I tried to get a mix of high performing and low performing areas, while keeping time of day and traffic identical. Framerates were pretty consistent, but did fluctuate by 1-3 FPS as I watched. Tried to capture the top end, for consistency sake. Here are the results: Balcony outside hab - 720p before: 47.4 FPS - 720p after: 52 FPS Total perf uplift: 9.7% - 1440p before: 20.9 FPS - 1440p after: 22 FPS Total perf uplift: 5.3% Ship dealership, looking at C2 with its bay open - 720p before: 58.4 FPS - 720p after: 69.4 FPS Total perf uplift: 18.8% - 1440p before: 28.6 FPS - 1440p after: 29.2 FPS Total perf uplift 2.1% View of buildings outside dealership with shuttle and an MSR in view - 720p before 40.7 FPS - 720p after 56.6 FPS Total perf uplift: 39.1% - 1440p before: 19.5 FPS - 1440p after: 21.7 FPS Total perf uplift: 11.3% In summary, the 23H2 patch did wonders for my 5800X3D! Highly suggest you give it a try, and please share how much of a benefit you see!
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