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rileybeans
@rileybeans
Questing onchain has always bothered me. I believe we can do better. This piece explores how game design principles can help build better in-person and onchain bridges for more connected experiences. Thank you to @samantha @christin and @mariapaula for review! https://app.t2.world/article/cm0y62pxc8674511zmcclu5148q
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questing to me are often times really awkward task lists / poorly disguised onboarding imagine a world where people who are expert at games and fun like @chasesommer.eth @ispeaknerd.eth @sammy @nounishprof are appreciated by web3 companies to IMBUE fun into their community onboarding process
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rileybeans
@rileybeans
YES that's exactly it. I think this is because people building quests so far have been founders and they stop at the tutorial 😅 Even largely successful games in this space stop the fun at the tutorial level, not to mention how boring and broken "onboarding" in any other type of community.
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