Content pfp
Content
@
0 reply
0 recast
0 reaction

loftxn pfp
loftxn
@loftxn
3D-style assets for a onchain game. Haven't done much 3D-style stuff before, so mostly winging it. Feel free to roast me – esp w/ lighting.
5 replies
0 recast
2 reactions

Richard Peterson pfp
Richard Peterson
@richmeister6666
Nice! Probably needs more gradient across them to make it look 3d, atm it kind of looks like it’s just some 2D bits done in an isometric style, which is cool if that’s what you’re going for?
1 reply
0 recast
1 reaction

loftxn pfp
loftxn
@loftxn
For sure. Def needs that + some proper lighting. Started with 2D flat > isometric > 3D but will need both assets since we're building an onchain game and need to optimize assets for performance. Appreciate the feedback
1 reply
0 recast
0 reaction

Richard Peterson pfp
Richard Peterson
@richmeister6666
Yeah there’s no sure fire way of doing “proper lighting” but the lighting should absolutely give you that shadow/colour gradient across the items like I mentioned.
1 reply
0 recast
1 reaction

loftxn pfp
loftxn
@loftxn
Agree. Currently working in Figma for 2D/isometric, so def need to fake it. I'm digging into Spline so that lighting can actually be rendered realistically/dynamically in 3D.
1 reply
0 recast
1 reaction