Content pfp
Content
@
0 reply
0 recast
2 reactions

Josh Ellithorpe pfp
Josh Ellithorpe
@quest
Wow, this dev spent 4 months improving and optimizing Myst IV. Now that is dedication, and the write-up is fantastic. https://medium.com/@tomysshadow/fixing-the-loading-in-myst-iv-revelation-86e2814afbf8
3 replies
1 recast
22 reactions

Harris pfp
Harris
@harris-
Reminds me of that modder that fixed GTA loading times by optimizing a json serialization https://nee.lv/2021/02/28/How-I-cut-GTA-Online-loading-times-by-70/
1 reply
0 recast
2 reactions

Steve pfp
Steve
@sdv.eth
This is like the decompiling of Lego Island https://github.com/isledecomp/isle?tab=readme-ov-file or the countless efforts in modernizing and optimizing Super Mario 64 😆
0 reply
0 recast
1 reaction

links 🏴 pfp
links 🏴
@links
Pretty interesting read, although I did not commit to Part 2! I appreciate the craft that the author puts into his work, and it makes me lament the lack of craftsmanship in my current work. Gonna work on that.
0 reply
0 recast
1 reaction