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Josh Ellithorpe
@quest
Wow, this dev spent 4 months improving and optimizing Myst IV. Now that is dedication, and the write-up is fantastic. https://medium.com/@tomysshadow/fixing-the-loading-in-myst-iv-revelation-86e2814afbf8
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Harris
@harris-
Reminds me of that modder that fixed GTA loading times by optimizing a json serialization https://nee.lv/2021/02/28/How-I-cut-GTA-Online-loading-times-by-70/
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Steve
@sdv.eth
This is like the decompiling of Lego Island https://github.com/isledecomp/isle?tab=readme-ov-file or the countless efforts in modernizing and optimizing Super Mario 64 😆
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links 🏴
@links
Pretty interesting read, although I did not commit to Part 2! I appreciate the craft that the author puts into his work, and it makes me lament the lack of craftsmanship in my current work. Gonna work on that.
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