qiuqingquana11 pfp
qiuqingquana11
@qiuqingquana11
(2/3) By the 4th epoch, you're not just unlocking rewards from the 1st epoch, but: The 3rd unlock from the 1st epoch (1/26) The 2nd unlock from the 2nd epoch (1/26) The 1st unlock from the 3rd epoch (1/26) If you meet the interaction KPI requirements each epoch, by the 26th epoch, you'll unlock 26 esINIT per epoch, entering a steady-state flywheel mode! Interactive unlocking is ideal for players willing to participate long-term in the Initia ecosystem and engage continuously. It's low-cost, only requiring time and effort for interaction (some KPIs might involve adding liquidity, but the overall investment is small), contributing to on-chain activity. The more prosperous the ecosystem, the more stable the rewards. Players just need to maintain their interaction intensity.
0 reply
2 recasts
1 reaction