Content
@
https://warpcast.com/~/channel/stokefire
0 reply
0 recast
0 reaction
Noah Bragg π₯
@nbragg
I wanted to give you all a look at what we're working on and what's coming next for /stokefire. π₯ This isn't a roadmap per-say but just want you to know that we are still working and making progress! - Weekly Battles People seem to like the new incentives and neighborhood competition. I'm working on adding some better ui and notifications so that you are aware of battles ending and how much score is gained from them. This week we will have a smaller reward again 100 π as we make sure everything works well. There are a couple of villages that weren't assigned a neighborhood and making sure that is fixed. weekly battles is important in pushing incentives towards strategy and skill in the game. - Notifications The PWA doesn't work with background notifications so @kelvinpraises is working on fixing that up. I didn't know how much all of you relied on them till they were turned off. π I've heard you loud and clear! ... π
13 replies
11 recasts
52 reactions
Nobody $NBD π©πβοΈ
@nobody660
These are all great, and Iβm glad youβre thinking about developing and making the game more attractive. I wanted to ask if you have any plans for two things: One is about reward distribution. Maybe a little more generosity from the foundersβ share for the players would be attractive. The other is about gas fees. Do you think itβs possible to sponsor them from the gameβs revenue so the financial burden doesnβt fall on the players?
1 reply
0 recast
1 reaction
Noah Bragg π₯
@nbragg
Yes, fully plan to move my dev share to 1.5% and the other 0.5% to be added to rewards for weekly battles. gas fees are pretty cheap at least when base isn't too congested. We do currently give new players 50 cents for gas when they create an account.
1 reply
0 recast
1 reaction
Nobody $NBD π©πβοΈ
@nobody660
Oh! I'm hearing amazing things! ππ awesome ! Just about gas because usually during the day each player has to make several transactions and sometimes some of them are forced to fall during busy times of the network so the user doesn't always have full control over it. For an older user this cost may not be noticeable but what I've noticed is that most players who joined the game after the hype haven't been able to make ends meet yet.
0 reply
0 recast
0 reaction