Nirav
@nirav-joshi
During the research on the preliminary software architecture design of our gamification project, I came across many new learnings that I want to share. Client-server architecture is one of these. π
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Nirav
@nirav-joshi
π₯οΈ Client: Any entity using a service, typically a computer. π₯οΈ Server: Provides services to clients, as well as a computer.
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Nirav
@nirav-joshi
ππΉπΆπ²π»π-π¦π²πΏππ²πΏ ππΏπ°π΅πΆππ²π°πππΏπ² π
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Nirav
@nirav-joshi
- Hosts, manages and delivers resources/services β requested by the client. - Transfers requests β¬ and services β¬ through a network. - Divides workload between client and server, which can be on the same system or connected via a network.
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