Content
@
0 reply
0 recast
0 reaction
meshki.base.eth
@meshki.eth
🧵 Dear farmers of /farville, if you're confused what seed to plant and what strategy to use, this thread might help you. To start the thread, please take a look at the stats below. *Time: the production time of each crop P/h: Profit per hour XP/h: XP per hour 1/7
5 replies
2 recasts
5 reactions
meshki.base.eth
@meshki.eth
Coin vs XP, which is more important? Surly our final goal in the game is to farm more Coins, but what do we need to do so? To earn more coins, we need to harvest and sell more crops, to harvest more crops, we need to level up and expand our land, to expand our land we simply need more XP AND Coin in balance. 2/7
1 reply
0 recast
1 reaction
meshki.base.eth
@meshki.eth
By a quick look at the stats in the first cast, we can see some obvious bigger numbers. Look at Potato, Corn, Tomato, Watermelon and Pumpkin. Since Watermelon and Pumpkin are available to very few people at this moment, I just excluded them from my calculations. Here are the math I've done and the conclusions: 3/7
1 reply
0 recast
0 reaction
meshki.base.eth
@meshki.eth
Within 48 hours, you can plant 1- four Potato cycles earning you: Profit: 4×40=160 XP: 4×25=100 2- four Corn cycles earning you: Profit: 4×16=64 XP: 4×30=120 3- three Tomato cycles earning you: Profit: 3×20=60 XP: 3×45=135 4/7
1 reply
0 recast
0 reaction
meshki.base.eth
@meshki.eth
(Within 48 hours) Potato vs Corn: 96 more profit with only 20 less XP Potato vs Tomato: 100 more profit with 35 less XP Corn vs Tomato: 4 more profit with 15 less XP Potato simply seems the better choice among these three. 5/7
1 reply
0 recast
0 reaction