Sam Iglesias
@sam
Overwhelming day today, thanks for the kind words everybody. I started working on this project in 2017 when it was kind of skunkworks and contributed to the core interactions, productivity scenarios, and the SwiftUI port into 3D. Real hard problems. Thousands involved. Humbled.
63 replies
21 recasts
253 reactions
π _π£π _π
@m-j-r
it's definitely an impressive platform. since this is "Pro", any plans on a "SE"?
1 reply
0 recast
1 reaction
Sam Iglesias
@sam
canβt comment
0 reply
0 recast
1 reaction