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I kicked things off in Illustrator, my digital playground
i made each banknote layer from scratch, building up the layers: base colors, textures, borders
from there, I stacked on the flair: adornments, corner emblems, stamps, center frames, and text themes, building the prototype piece by piece
using a master composition, I pulled all the layers together into one banknote design
tweaks? oh yeah, lots. I cycled obsessively through every layer, fine-tuning until it all clicked for the final, polished 'Bank Runners' notes 1 reply
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for animation, I brought all the art into After Effects, stacking layers for each attribute—traits bundled into groups, plus mini-compositions for animations and tweaks on the fly
for the 3D stuff, I jumped into C4D, crafting running characters, two satoshis, and those slick 3D satoshi masks for the portraits
then brought those animations back to After Effects, to apply color correction and other effects to nail the final vibe
for the portrait loops, techniques like face masking, video tracking, and rotoscoping did the heavy lifting 1 reply
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