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Content
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kyanli.eth
@kyan
In what situation does gamification make a product worse? Trying to decide for myself if it’s a useful heuristic with wide reach for building all kinds of products.
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Kai
@kaidao
Gamification is a useful mechanism only if it gives the user a tangible benefit. This could be forming a useful habit, such as learning. Or earning rewards that the user cares about earning. Otherwise gamification becomes either ineffective or worse, annoying.
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kyanli.eth
@kyan
Thank you! Makes a lot of sense
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