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Content
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ted (not lasso)
@ted
i agree with @kyle that crypto is financial infra, and it is a big miss if we assume financial = speculation OR financial =/= culture. the most popular consumer apps are both social and financial: - flip, whatnot, tiktok: social commerce platforms - roblox, pokemon go, clash of clans: in-app purchases for virtual goods - gas, sendit, ngl: premium features for fun, social boosts - youtube, twitch: tipping, subscriptions, channel memberships all of these apps integrate financial features to monetize (to survive and grow) without turning the user experience into a casino. contrast that with apps where speculation is the core experience: draftkings, online poker, sweepstakes casinos, etc. in those, winning or losing money is the product. different design choice, different user experience. financial infra can power commerce, entertainment, creativity, connection outside of pure speculation. how we communicate and frame the financial part is important, especially when it comes to the purpose of an app.
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Juliuss
@julius-eth-dev
crypto is a social technology first and foremost. There is no such thing as a "solo" app. The experiences of all crypto products change based on human interaction which is unpredictable. Its like in web3 gaming, all web3 games are automatically MMO's even if the user experience is inherently single player. Someone elses result (i.e. minting some token) will have a direct impact on other users experience.
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