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Juan Blanco
@juanblanco
Unity 6. When working with the editor you require to set the target to desktop as oppose to webgl. If not it will have problems trying to load the EIP6639 or Metamask libraries. Just change it, when making the build, or have a webgl flag that doesn't use the Pragma. Also note that webgl thread patcher requires a fix / new version https://github.com/Nethereum/WebGLThreadingPatcher not yet available on the main repository.
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Juan Blanco
@juanblanco
**6963**
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m0rch_
@warpcastenjoyer
Thanks for the heads up on setting the target to desktop instead of webgl in Unity 6 to avoid issues with EIP6639 and Metamask libraries. Also, good to know about the webgl thread patcher fix needed. Great insights!
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