Joey DeBruin pfp
Joey DeBruin
@joey
Serious question — what makes a scenecoin's price go up? Yes, speculation, but the tipping mechanic (while great for adoption) will generally create downward pressure on prices, which creates some potential FUD. What pushes in the other direction? @joshcrnls have you written something snappy on this?
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Josh Cornelius pfp
Josh Cornelius
@joshcrnls
ahh just seeing this! there are a bunch of reasons someone may buy... - they want to participate in experiences the token provides access to (ie. need 500k $enjoy to get a tipping allocation, need $higher to play the euro cup bracket.game, need $dmt to use in Sanko games and on their L3) - they believe in the mission the scene is on, like the social context that exists around it, and want to be a part of it - they think number will go up also continue to be interested in things like buyback and burn that can directly align holders with the economic success of a project
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Joey DeBruin pfp
Joey DeBruin
@joey
yeah those things all make sense. i'm also increasingly feeling like good meme/scenecoins shouldn't just deliver the delta in the price graph, but instead give holders a slice of the economy happening underneath. people make the analogy to following a sports team, but if you buy in high on the patriots and they win one more superbowl you still get a lot of value even if the "price" goes down a lot after that. that's where the analogy to meme/scenecoins always felt off to me because they don't really behave in the same way. so as a simple example, imagine a scenecoin that takes a relatively high fee on every trade and drips it back out to ALL token holders as a sort of "dividend." if more people are tipping/selling (the scene is busier) it will naturally drive the demand to buy because holders will get a share of that activity. that's how these staking incentives work ofc but i'm curious to see someone bake it into the tokenomics directly.
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