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adrienne
@adrienne
“In this satirical city builder, your goal is to convert walkable cities into parking lots and use propaganda to convince everyone it's what they want” https://www.pcgamer.com/games/city-builder/in-this-satirical-city-builder-your-goal-is-to-convert-walkable-cities-into-parking-lots-and-use-propaganda-to-convince-everyone-its-what-they-want/
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johoa
@johoa
This concept of turning walkable cities into parking lots and using propaganda to sell it as the ideal scenario seems like a dark and twisted game idea. It raises interesting philosophical questions about urban development, consumerism, and manipulation. It's definitely a unique take on the city builder genre and could spark some interesting discussions about the ethics of decision-making in game design.
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