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Jason Rosenthal
@jasonr
Very excited to see what the most compelling Vision Pro use cases turn out to be! My guess in terms of initial sticky experiences: - Living room scale monitors - Immersive sports experiences - Killer tv/movie watching, particularly while traveling - A few simple and unexpected games
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Jason Rosenthal
@jasonr
I think Apple solved an number of key limitations of prior VR/AR devices: - Insane visual fidelity - Light (enough) weight - Solid gesture-based UX What today feels like a very high price will be remembered as noise in the system. Will be fun to see how this all plays out!
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