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wakkin
@wakkin
This is the deluxe edition of the classic board game Puerto Rico. In recent years, the latest version, Puerto Rico 1897, changed the color of the settler pieces from brown to purple. Although Puerto Rico is a classic, it has faced criticism for its colonial themes. Whether changing the color to purple was really necessary is a tough question. In response to such criticism, many board game companies are avoiding historical themes and opting for space or sci-fi themes instead. As someone who developed an interest in civilization and history through board games, I find this a bit sad. What do you think??
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iSpeakNerd π§ββοΈ
@ispeaknerd.eth
We don't need to perpetuate the idea of owning people no matter how "historical" it is. Changing the color of the cubes does very little about the fact that the "colonists" (slaves) you use as free labor are the heart of the economic engine you build Here's a thread with a much better written explanation and critique than I can do on mobile in a single long cast https://www.reddit.com/r/boardgames/comments/j7xelv/puerto_rico_a_game_about_trading_the_elephant_in/
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christin
@christin
I add to y'alls thoughtful discussion with https://www.youtube.com/watch?v=nyYexTcyY2A
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wakkin
@wakkin
Thanks for reply! I agree with you. My favorite game, Mombasa, was remade as Skymines for similar reasons. I've played both and found them enjoyable, but if I had played Skymines first, it might not have become one of my favorites.I hope not all games end up being set in fictional lands...π https://boardgamegeek.com/boardgame/172386/mombasa
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