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Rob Zombie
@heegs
People talk a lot of shit about /notion and how it becomes a hellscape for teams as they scale In Nov of 2022, the @endaoment core team and contributors doubled down on /notion like the crazy people we are This week, we crossed our 10,000th (!!) work item—we call them issues HERE'S SOME GRAPHS & INSIGHTS LEARNED:
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Rob Zombie pfp
Rob Zombie
@heegs
First, you gotta feel the pain to get the gain. After we launched V2 in Oct22, we were pooped 💩, literal shit was smeared all over the place. Sometimes projects, sometimes epic, sometimes documents sometimes tasks were littered across multiple tools. I wrote this diatribe as to why it hurt so much & what to do:
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Rob Zombie pfp
Rob Zombie
@heegs
So we got serious about a few things: 1. Unifying all planning, bug tracking, big idea thinking and individual work Items in one place. 2. Marrying time based DBs w/ depth based dbs. (2wk sprints w/ work items, 6wk releases w/ chewable projects, 12wk Q's w/ big brain epics 3. Using story points to track effort
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Rob Zombie pfp
Rob Zombie
@heegs
It worked. We started seeing productivity scale, scale with health, and scale fast. No more fractured documentation, everything is in Notion And every work item has its relative weight & priority. We started slow, but over time, our story points ramped up:
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Rob Zombie pfp
Rob Zombie
@heegs
Now that we're at 10,000 issues created, we're starting to see some interesting trends. Trend 1. We overuse High Priority: We need to improve our usage of P0 and P1, not everything is an emergency.
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Rob Zombie
@heegs
Trend 2. Most work items (issues) are lightweight and quick hitting: Largely this is dominated by reviews, where someone needs to look at someone elses work. Makes sense, but interesting to see in action
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