Firefly App
@fireflyapp
32 Years ago, April 30, 1993 â The World Wide Web opened to the public. That moment sparked something big: The beginning of social on the internet.
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Firefly App
@fireflyapp
đ Web1: The Read-Only Era (1990sâearly 2000s) The internet was mostly staticâblogs, forums, personal sites. You could read, but rarely interact. Identity was anonymous, decentralized, and simple.
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Firefly App
@fireflyapp
đ§ Web2: The Isolated Social Graph Era (2004ânow) Social platforms took overâFacebook, Instagram, and others. User-generated content exploded. But identity, relationships, and data became locked in. Fun, yesâbut also fragmented and controlled.
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Firefly App
@fireflyapp
đ Web3: The Ownership + Interoperability Era (2020s â) Identity becomes portable and onchain (ENS, Farcaster, Lens). You own your content, your graph, your earnings. Social graphs are open and composable. Apps connect. Users move freely.
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Firefly App
@fireflyapp
đ Where Firefly Fits In Web3 social is still early. Weâre working to make it feel more connected and usable: â Cross-platform posting (X / Farcaster / Lens) â Wallet integration â Incentivized engagement (Tips, Lucky Drops) â Built-in SocialFi: swaps, token profiles, project discovery â Universal search across users, tokens, NFTs, and channels Not perfectâstill building.
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