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Edd 🍖🎩
@eddon
1/6 $FOMO explanation thread. TOCD is a game where you have to stake your FOMO in order to make money. For a brief understanding I will tell you that it can be played in different ways, you can actively stake your TOCD NFTs or you can just stake FOMO. Also I'll tell you about FOMO tipping.
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Edd 🍖🎩
@eddon
2/6 Stages of play Siege is the main the period of play for which we're staking $FOMO. One siege lasts until one side wins 41 battles (currently about 5 days). Battle can be considered as one round, I repeat the first team to win 41 battles, wins. Rewards are split 70/30 between stakers and NFT holders.
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Edd 🍖🎩
@eddon
3.1/6 Active play. If you want to play, you can buy an NFT(~0.4eth) at element market(you can find link that at main page of TOCD site). Upgrade it during combat with $SPH (in-game token), and get rewards for it, relative to the strength contribution of your NFT. You'll understand when you visit the battle page.
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Edd 🍖🎩
@eddon
3.2 When actively playing, the NFT owner must actively follow each fight because, after each fight, they will receive $SPH tokens commensurate with the contribution and number of NFTs in the fight. In any case I don't recommend you to play actively, cuz average profits from one siege are now equal to 10-15$.
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Edd 🍖🎩
@eddon
4.1/6 Staking FOMO You can staking your FOMO and at the end of a siege (41+ battles) get more FOMO. The rewards are follows proportionally to all staked FOMO.
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Edd 🍖🎩
@eddon
4.2/6 In addition to the main event of the game, also takes place airdrop, for the put fomo you get points, depending on the total points of players you will share a pool of 32mln FOMO
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Edd 🍖🎩
@eddon
5.1/6 FOMO Tipping. So already FOMO has a system FOMO tips, it works about the same as degen, but there are a couple of buts. First you can give a tip to a user once per siege (5 days). Second FOMO that you get in types is not equal to a FOMO token.
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