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Dan Romero
@dwr.eth
1/ Today, the frame-related legos are confusingly named. Frames v2 will simplify this and make it easier to understand for users and developers. Status quo: 1. Frames can appear in a feed and DCs 2. The Explore tab is permissioned and mixes "frames", "mini-apps", "actions" together; cast actions are siloed in a separate experience; composer actions have 2 different discovery experiences. 3. Frames that are called from the composer or a cast are called "actions"
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Dan Romero
@dwr.eth
In Frames v2: 1. Everything is a frame 2. You can call a frame via a "context" -- the feed, DC, a dedicated my frames screen, or a menu in a cast or composer 3. Frames also move from ephemeral experiences to something that can be added by a user to their client for quick access. This should significantly improve retention. 4. Frames also move to being a web app—nearly anything you can build in a browser, you should be able to build in a frame. 5. And we're adding a new developer primitive: notifications. Rather forcing a developer to send a Direct Cast that might end up in the Requests inbox, we're allowing developers to send notifications to users main notification feed (and the user has full control to opt in / out). 6. Finally, Frames v2 will improve the UX and reliability of onchain transactions.
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vrypan |--o--|
@vrypan.eth
Frame = the new website Farcaster Client = The new browser for the new web, with built-in social primitives, authentication, notifications, payments (and other tx). This is web3.
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C O M P Ξ Z
@compez.eth
This was what I wanted! 🔥 🤌
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Streamm.tv: Video+Stream On 🟣
@streamm
Another great point: it won't affect our existing v1 frames at all!
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