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dante4ever.base.eth🏰🎯🎩
@dante4ever.eth
Let's weave together the threads of madness and cosmic horror, drawing from both Bloodborne and H.P. Lovecraft's work. In the twisted streets of Yharnam, the player encounters a city plagued by a mysterious illness. As they delve deeper, they uncover forbidden knowledgethe kind that would shatter a sane mind. Byrgenwerth, an ancient institution,reveals grotesque creatures,and the moonlit lake where Rom resides hints at cosmic forces. Continues in the replies
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dante4ever.base.eth🏰🎯🎩
@dante4ever.eth
2/ The phrase "eyes on the inside" becomes a mantra, symbolizing the pursuit of hidden truths that lead to madness. Much like Lovecraft's protagonists, the player grapples with the insignificance of humanity in the face of cosmic entities. It introduces the Insight mechanic, a currency representing the player's perception of the eldritch. As Insight accumulates, the veil between reality and nightmare thins. The player sees things that defy reason: grotesque creatures, otherworldly vistas, and the haunting architecture of the Great Ones.
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