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crunklez
@crunklez
This week I built a ton of cool stuff for @cattown for our upcoming on-chain fishing mini-game! - Infrastructure to allow timing based game interactions to be unexploitable and verifiable on-chain - Sprite animation system to allow us to scale and deploy rapidly - Rewards algorithm for fishing competition π
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meap meap
@meapmeap
This dev cooks ! π±
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Chez
@chezz
in @cattown we trust
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