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C O M P Ξ Z
@compez.eth
Let's be the voice of the community they have tried to build! Filtering is undoubtedly a necessary tool for any project to grow and improve its objectives. However, when specific rules have already been communicated to users, they should be reviewed based on community feedback and surveys. Implementing sudden rule changes without considering prior commitments can harm both the project and its users. cc @jacek
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C O M P Ξ Z pfp
C O M P Ξ Z
@compez.eth
We've seen this happen with projects like Rare, and even in Farther, where unilateral decisions by administrators—without considering user expectations—led to significant negative impacts for both sides.
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C O M P Ξ Z
@compez.eth
1) User Categorization & Algorithm Transparency One critical aspect that should not be overlooked is how users are categorized. Based on recent data, fewer than 10% of users are considered "non-spam." However, many among them are artists, developers, and valuable contributors who have suffered under these policies. Yesterday, I witnessed the ban of numerous engaged users, including myself, despite months of active participation. These individuals, whether smaller accounts or highly-ranked users, are vital to this ecosystem. Instead of blanket enforcement, a transparent categorization system must be implemented to ensure fairness. Are all banned users really "farmers"? What criteria does the algorithm use? Sudden decisions at the end of a season only foster distrust and uncertainty within the community.
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C O M P Ξ Z
@compez.eth
2) Inconsistent Rules & Unfair Implementation Some rules appear illogical, especially for genuine, long-term contributors. For example: T4T rule! The policy states that users can tip each other up to 15 times. However, we've seen users banned for tipping even within this limit, with their last 24 hours of tips erased. If a rule has been set, why change it at the end of the season? Consistency is the foundation of trust. Introducing new rules that penalize loyal users is a critical mistake.
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