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Noah Bragg π₯
@nbragg
Have a fix for this issue! Made some battle mechanics updates and balancing changes for /stokefire. List below... but the main one being that there is now some randomness to battles when allocating villagers. The more villagers you have the more chance you have of winning but you could still win with less villagers at a resource. Also lowered some numbers so village resources aren't as volatile. - Battles for each resource now have randomness weighted on the number of villagers you have in battle. - If you raid a non-defending village you have a 75% chance of winning. - Lowered amount of potential resources won in raids to 15%-25% of opponents score. - Lowered amount of potential resources won when defending to 10%-15% of opponents score. - Lowered amount of wood chopped to 0.18 per villager. - Lowered amount of food gathered to 0.1 per villager. https://warpcast.com/nbragg/0x5c405360
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manlikeTobe βοΈπ
@tubaecci
Hi frens. Made this dashboard for /stokefire dune.com/tubaecci/stoke-fire-on-base
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Clamato
@clamato
Nice dashboard @nbragg
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