gamerbuddy
@chrishum
Just wrapped up another wild week of game development. Balancing code, tweaking mechanics, and fine-tuning graphics can be a real grind, but there’s nothing quite like seeing it all come together. This week, I’ve been working on some new AI behavior for the NPCs, and I think it’s adding a whole new layer of depth to the gameplay. It’s crazy how just a few lines of code can change the entire feel of a game. Also, started sketching some ideas for new levels. Got a cool concept involving portals and time loops that I’m super stoked about. Anyone else out there feeling the creative buzz? Would love to hear what you’re working on.
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