binji 🔴 pfp
binji 🔴
@binji.eth
Curious what people think of this: Chains want builders Builders want users Users want yield or rewards so get users to earn that yield by using as many apps on a chain as possible, the more active they are in the ecosystem, the greater they get. this means more user activity which could incentivize more builders to deploy etc and then cycle repeats the sustainable way to do this would be to distribute sequencer fees to the most active users proportionally note: Probably need someone to verify humanity etc at one point to prevent Sybil’s
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Brian Flynn pfp
Brian Flynn
@flynn.eth
Even with proof of humanity, you could verify your address and write scripts to maximize sequencer fees driven. Best way to reward users is hide the rules of the game.
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emily lai pfp
emily lai
@emilyy
Yes this is general current state We need to get to a point where Users want faster, cheaper, better xyz and the products onchain allow for that Or else you just have users using and switching between apps like they’re slot machines (I.e. Blast farming rn) E.g. I don’t do duolingo to earn points on my streak. I do it to learn Spanish Until onchain apps/product gets there, also need to reward based on quality of engagement and contribution to the chain
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Silver pfp
Silver
@silverstreak
Sounds like (partially) what Blast L2 did
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