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asdf
@0xasdf
Looking for some test users on https://virtuoso.club/ and share their honest feedback Amount 100 USDC Deadline 03/18/2024 @bountybot
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Bigju🎩 pfp
Bigju🎩
@bigju
Hey, I’m testing out the game currently via @zerion.eth mobile , amazing UI but I can’t get past the first submit , loaded sepolia eth but it still takes forever to submit. the pay-per-move aspect detracts from the overall user experience (UX).
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Bigju🎩 pfp
Bigju🎩
@bigju
Okay the submit works with base sepolia and I had to switch to MetaMask to proceed, a lot smoother experience here
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Bigju🎩 pfp
Bigju🎩
@bigju
So I failed the first puzzle, I noticed There are no indications of difficulty level and no button to replay it just says wrong and I have to move to the next puzzle. currently on puzzle 6 (failed one too many puzzles I guess)
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Bigju🎩 pfp
Bigju🎩
@bigju
-Love the sleek UI design, It's visually appealing and easy to navigate -It'd be helpful if the puzzles were organized by difficulty levels to provide a clearer progression path for players. This would make it easier for users to gauge their skill level and choose puzzles accordingly.
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Bigju🎩 pfp
Bigju🎩
@bigju
-The pay-per-move feature can be disruptive to gameplay flow. Exploring alternatives like a gas fee or introducing an offline mode could mitigate this interruption while still maintaining a monetization strategy.
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Bigju🎩 pfp
Bigju🎩
@bigju
- It's frustrating that once a puzzle is failed, there's no option to replay it. It would be beneficial to have the ability to retry specific puzzles, allowing players to learn from their mistakes and improve their skills over time. I look forward to seeing how you continue to improve this game in the future.
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Bigju🎩 pfp
Bigju🎩
@bigju
@0xasdf Finally found a good indicator for difficulty levels So the higher the success rate the higher the chances of winning I love a task that stimulates you mentally.
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