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ATrnd

@atrnd

100 Following
2 Followers


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ATrnd
@atrnd
Blown away by system-level programming—misbehaving bits, 3D renders, matrices, and turning gasback into gamified autopilot mode for the masses. Quite pleasing on the brain. Sprinkled with Japanese, manual sol reviews, and security research in a matcha-powdered atmosphere. Another week passed on @shape-l2.
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ATrnd
@atrnd
Introvert. Social media avoider. Bytecode enthusiast. But backed by the best of the best @shape-l2. Grateful for the support.
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ATrnd
@atrnd
You can just Shape things.
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ATrnd
@atrnd
https://www.transient.xyz/mint/shapethings
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ATrnd
@atrnd
Dreamers dream, artists playin' with pixels, and Builders hackin' logic. It's been three years bootstrapping dApps never released, playing with code never published, solving problems already solved. I loved every second of it, even though no one ever cared. That journey was the key to the door locked away from most people— discovering the message I wanted to deliver: building Web3 games for a lifetime.
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ATrnd
@atrnd
@atrnd I wake up wanting to build, imagine, and create. But even with all the advanced tools and AIs, the building process always starts with something fundamentally human. What makes some projects exceptional is the ability to capture unexpected value, originating from our human instinct to "just create" rather than following market dictates.
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Vitalik Buterin
@vitalik.eth
Dependency minimalism (writing software that deliberately tries to have as few dependencies as practical) is a really underrated virtue imo. Every single dependency is a risk that "something will go wrong" during someone's installation process. Installing projects with hundreds of dependencies and walking through errors can be incredibly frustrating.
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ATrnd
@atrnd
ShapeCraft was the first step toward a new mindset, model, and philosophy. We built the first prototypes of interconnected worlds for Web3—games where users can travel across different experiences while maintaining their in-game items. It was challenging, but we made it. We'll connect these new experiences with gamers and revolutionize the gaming industry. We're coming—shaping culture together. @shape-l2
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ATrnd
@atrnd
The future of games is interconnected worlds — worlds we couldn’t build in the past due to market trends and centralized business strategies. Worlds built by users, on decentralized networks, and bridged to the mainstream gaming market.
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