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@0xasdf
Looking for some test users on https://virtuoso.club/ and share their honest feedback Amount 100 USDC Deadline 03/18/2024 @bountybot
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@atm
I like this idea! Takes the most fun aspect of learning chess and gamifies it. 1 thing I'd add: if the puzzle is based on a historic game moment, it would be sick if the puzzle minted was a full recap on the history of the moment to keep as a learning tool, I will continue to blow my testnet bag n this, ty
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Also, I think it would be good if we could go back and play the puzzles we lost, even if we can't mint; or even allow us to mint it IN ORDER to play it again, or something along those lines.
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Thank you so much! Glad you liked it so far. Adding further game mechanics is definitely on the radar. I will add this to my long list of TODOs. One key thing I'm looking for is whether the app is ready to be deployed on Base Mainnet. What do you think? Should I deploy as is? Would you use it? It's a novel idea.
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It depends on the use case honestly. It's very fun but having to approve every puzzle move does mean that you have to weight the price/tx as opposed to say a *chess*.com membership. The novelty does run into a bit of friction due to its on-chain nature as-is I think.
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If that part wasn't there, I would absolutely do this all the time, it's SUPER fun and I love puzzles, the mints are sick and I would also collect those, I'd probably make my own too (if I can just use FEN code) overall it's a strong idea for me
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