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Abstrct
@abstrct
Why does your on-chain game not suck?
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Abstrct
@abstrct
Shill it
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iSpeakNerd π§ββοΈ
@ispeaknerd.eth
Bit aggressive πππ
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YuriNondual(Mental Health Break)
@yurinondual.eth
For one, we didn't spend 1 year shilling concept art while selling the token for the game that is not even released yet - which is a classic web3 gaming technique :D We wanted as much state and logic to be onchain, while the game to feel like a game and not a defi/farming in disguise. I can't say our game is good yet, but at least we have some integrity and principles π
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0xmons
@xmon.eth
https://github.com/sudoswap/chomp/tree/main bc I'm designing smth ar least I'll personally enjoy
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