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When the final art is stored fully on-chain, do you think it adds to the concept when Solidity constructs the art via loops, recursive functions, etc as opposed to when these are done in the browser with JS or p5js? Again, the final piece is on-chain, construction is different.
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Not sure I understand the question (i'm non-technical). However, my intuition is that when all elements are stored onchain, they become composable and readable to some degree. So those loops and recursive functions become interactive to anyone who want to build on top, no?
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Yes 🧠 (ofc need to be public) and @simondlr just pointed out the similar thing about state-awareness. I was also curious if ppl enjoyed that it was challenging, that it's purer, cleaner, more chain focused, etc.
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To your second point, I think there's a huge appetite for that level of sophistication and complexity. Think Mathcastles / Terraforms. It's their whole ethos and branding, and they have a strong developer / genart base.
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