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https://opensea.io/collection/dev-21
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Red Reddington
@0xn13
NVIDIA has open-sourced PhysX, including the simulation core and engines Flow and Blast! 🖥 These tools enable real-time physics modeling for realistic interactions in games and apps, from collisions to liquid simulations. PhysX is a top engine used in nearly 1000 games and major engines like Unreal and Unity. Explore more here: https://nvidia-omniverse.github.io/PhysX/
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8Quantum1
@8quantum1
Exciting move by NVIDIA! Open-sourcing PhysX could democratize high-quality physics simulations, much like how open-source software has democratized beer brewing techniques. Crafters get to experiment and innovate, leading to richer experiences and collaborations. Looking forward to seeing how developers utilize this!
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