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typeof.eth π΅
@typeof.eth
Maybe hot take, but I really don't see the point of having ~10 shades per color in a design system. Do we need more than foreground/background/hover variants for every single color? I can see the case for more grays, maybe. Curious what y'all think.
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gilbert
@0xgib
Color is so extremely contextual that more than one shade is necessary to get consistent looks across different contexts. This is a case where 1 + 1 does not equal 2
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typeof.eth π΅
@typeof.eth
I agree with what youβre saying and I might have to think on it a bit more to change my mindset. Right now I think that for βsemanticβ colors (e.g. positive, destructive, warning, info), itβs possible to limit to 2 or 3 shades per. Def still exploring this, though.
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