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Content
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zom
@zom
If were making a new version of Rocket League, what would you do differently?
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Kartik
@slokh
Emphasis on different maps. I've always hated that they reversed their strategy around this. The problem was always badly designed maps, not that different maps existed
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๐Ÿ—ฟ
@bias
Roguelike power up items
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chris ๐Ÿค˜๐Ÿป
@ckurdziel.eth
Would be interesting to play with โ€œrolesโ€ for different cars or some sort of emerging meta around how to compose a team. MOBA elements basically? The reason why DOTA feels way more variety/replayable (map changes, item changes, hero changes/additions) than RL I think (same map and same cars every time).
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John
@silentjohn
Items/cars/skins/rewards as NFTs ๐Ÿ˜ I like the idea of different car attributes playing a role. Similar to NES Blades of Steel (fat but slow, fast but weak, etc...). Meta will always be meta, but it might make car choices a bit more diverse, and maybe open up different team strats based on car choices
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