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xuantruongnika
@xuantruongnika
Series of memories about the game 27. Feeding Frenzy is an arcade-style action game developed by Sprout Games and published by PopCap Games in 2004. The game is centered around underwater fish-eat-fish gameplay, where players take control of a variety of fish species and aim to grow by eating smaller fish while avoiding larger predators.
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xuantruongnika
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Gameplay In Feeding Frenzy, players start as a small fish in a vibrant ocean environment. The objective is to eat smaller fish while avoiding being eaten by larger ones. As players consume more fish, their character gradually grows, allowing them to eat larger prey. The game’s simple yet addictive mechanics keep the action fast-paced and engaging.
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xuantruongnika
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Key features include: • Progressive Growth: As players eat more fish, their size increases, giving them the ability to consume bigger fish. The growth mechanic is central to advancing through the levels. • Power-Ups: Throughout the game, players can collect various power-ups that provide temporary boosts, such as increased speed or the ability to swallow larger fish more easily. • Level Variety: The game features 40 levels set in different underwater environments, each with its own challenges and increasingly difficult enemies. • Dangerous Predators: Players must avoid larger sea creatures such as sharks, jellyfish, and other hazards like mines that can instantly end the game. • Frenzy Meter: As players eat fish in quick succession, they fill up a frenzy meter, which provides bonus points and temporary invincibility when maxed out.
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